Monthly Archive for April, 2005

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MSN Messenger 7 final available

The final version of the long anticipated MSN Messenger 7 is now available off Microsoft servers, although not officially released, it is scheduled for tomorrow! This build (0777) includes a few changes from 7.0.0732, such as smoothed thumbnails in the contact list, removed beta tags and a “Welcome to MSN Messenger” popup that informs you about the new features in the Microsoft client. Also, the gleaming icon (the little orange star that notifies you about your contact’s updated Space) has changed and looks much smoother now.

So, what are you waiting for? Download the final version (in English) from the official Microsoft link!

MSN Messenger 7 final available

The final version of the long anticipated MSN Messenger 7 is now available off Microsoft servers, although not officially released, it is scheduled for tomorrow! This build (0777) includes a few changes from 7.0.0732, such as smoothed thumbnails in the contact list, removed beta tags and a “Welcome to MSN Messenger” popup that informs you about the new features in the Microsoft client. Also, the gleaming icon (the little orange star that notifies you about your contact’s updated Space) has changed and looks much smoother now.

So, what are you waiting for? Download the final version (in English) from the official Microsoft link!

Webcam codec of MSN Messenger reverse-engineered

The official versions of MSN Messenger support webcam chatting. Unfortunatly 3rd-party clients like GAIM or Adium X (client for Mac OS X) do not. The reason for this was that a special codec is used which is created by Logitech and Microsoft.

But this webcam codec has been reverse-engineered by Ole Andre Vadla Ravnas of the Farsight project (audio/video conferencing framework for instant messengers).

From the readme:

It was written because there was no third-party MSN-client that supported this feature due to this proprietary/unknown codec involved. I didn’t like this lack of interoperability, so I decided to do something about it. After studying the official MSN-client a little closer, it became clear that the codec involved was statically linked into the executable, so there was no easy way to use the codec code through Wine. So for fun, and challenge, I reverse-engineered the original implementation by studying the massive amount of assembly code involved, and after a lot of hard work I ended up with this implementation in C.

Check it out at jblinux.net/libmimic/.

MSN Object documentation

ZoRoNaX is busy updating his Web site on MSN Messenger protocol documention, which is mainly the P2P stuff for display pictures, file transfers, etc. This is usually refered to as MSNC, different from MSNP which is another layer. One page already updated is the information on MSN Object, it now includes information for Dynamic Display Pictures and Winks, and is generally a lot easier to understand.